Game Dev 8: Cover System and the Playable Character’s Multiple Capabilities

by Joshua Diokno   

This demo shows our game’s cover system and some of our playable character’s capabilities. Seen here is our character’s ability to stand and crouch, the three ways to throw a bomb (Grenade, Flashbang, and Smoke), shotgun with per shell reload, the Grenade Launcher, and the game’s Sliding Animation. The demo begins with a crouch walk animation that leads to an attack by our playable character.

Leave a Reply

Your email address will not be published. Required fields are marked *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>