CD Projekt Red’s “Cyberpunk 2077” Raises Expectations and Wildly Keeps Us Guessing


by Joshua Diokno   

CD Projekt Red’s “Cyberpunk 2077” had been in every RPG fan’s mind since its announcement in 2015.  The game development studio had been doling-out the charm since “The Witcher” franchise had taken off, raising the bar higher for its next, widely-anticipated game.

Despite the losses that CD Projekt Red had reported for the year, they had declared allotting additional budget for development. This leads fans into expecting greater results for “Cyberpunk 2077”.

Heightening the anticipation further, various sources report that from Poland’s National Center for Research and Development, CD Projekt Red had applied for 4 gaming-focused grants for a technology capable of producing huge cities that are based on rules, AI and automation; all playing out in real time. Seen to have what is called a “seamless multiplayer”, “Cyberpunk 2077” would also be integrated with matchmaking and different game mode support, strongly suggesting that additional players can be dropped into the game unlike in single-player games.

Synopsis for the game tells quite an interesting narrative. The player is thrown into an open world metropolis named Night City. Here, locals speak non-English languages. If you are one who does not speak the variants, then you are compelled to buy translator implants. Another fascinating element to “Cyberpunk 2077” is “Braindance”, a digital recording device that goes directly to the brain. This permits the player character to seemingly be connected to another person through his/her emotions, brain processes and muscular functions.

While both the story and features of “Cyberpunk 2077” is more than enough to leave us more than excited for its release, looking into CD Projekt Red’s track record signals a red flag. It is highly likely that a 2017 release would only be matter of wistful thinking. But hey, isn’t the popular saying, “slowly but surely” still something we could live by?

 

 



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