Rajdeep Ghosal: A Master Who Pushes Further

by Joshua Diokno   

He maybe green with ZBrush, but he is definitely a master with 2D. Seeing Mr. Rajdeep Ghosal’s works online is a practice on true art appreciation. At times dark and completely outlandish, his concepts are of note with what can be considered, macabre–but refreshing at the same time.

There is actually no clear need for Mr. Ghosal to expand further into ZBrush only that, well, he can.  And isn’t it how artists should be? Shouldn’t they always be striving for further growth?

With the kind of works that Mr. Ghosal can produce, his talent of conceptualisation and visualisation, his potential with ZBrush is can be seen without limit.

Xeno Creatives (XC): ZBrush technology brought a lot to the industry. What processes did you have to learn to be skilled in it?

Rajdeep Ghosal (RG): I strongly believe that any software is just a tool which helps you carve a visual representation of your imagination. These visual representation can only be unique and powerful if your imagination and observation is strong. The more you know a software, the more possibilities opens up in front of you when creating a visual.

Learning a software is very easy, but learning to visualise or strengthening your observation power is not everyone’s cup of tea. Without power of visualisation, knowledge of software or tools is a complete waste.

So if the question is how skilled I am using the tools of ZBrush, I will have to say that I am at level 1. just started knowing this software a month ago. But if you were to ask me how skilled I am in visualising things, I must say it has been quite a long journey.

XC: As a dedicated artist how did ZBrush help you further your art?

RG: ZBrush is a great tool to portray your artistic imagination. Because it behaves as a 2D painting software that gives you all artistic freedom of a brush and a canvas. However, taking it a step further in reality by adding one more dimension to it. So basically, it’s a 3D software which behaves like a 2D software by giving you the freedom of expressing your art without any limits, to any detail.

I have been working in ZBrush for 45 days and I feel improvement in understanding shapes from different angles. In the procedure of sculpting, you keep on looking and observing your model from different angles which obviously you cannot do while doing 2D painting. So learning about shapes and silhouettes is much more faster in ZBrush.

XC: Was your craft really a passion to begin with, a hobby, or a mere job?

RG: It was a hobby if you want to call it so or may be you can say an only option in front of me to choose, as I was worst in everything else 🙂

XC: Given your experience in the industry, what do you think is your edge as a 3D artist?

RG: Given my experience in industry I am more a 2D artist, an illustrator than a 3D artist.

But as I stated earlier, the 2D or 3D software is just a medium or tool to express your creativity in an artistic way. If you have those visuals in your head, it doesn’t matter if you have a 3D tool or a 2D tool, chalk, paint , charcoal or whatever, you can print your imagination with the help of any kind of tool. Imagination is already regarded as an art piece from the time of ancient man, through cave painting and it will be continued being depicted as such as long as the planet lasts. Only the tools changes with time.

XC: Whom do you do you consider your influence(s)?

RG: There are lot I do not think I can list them. Most of them I remember by work as I am very bad with names.

XC: So far, what were the challenges that you had encountered working in the 3D industry?

RG: It’s too soon to talk about any.

XC: What is your most exciting project to date?

RG: Creating art for kids (1-5 years). Because they are the only non-biased audience around in terms of evaluating emotions or feelings from an artwork. Everybody else is biased, either because of their profession or their lifestyles and so on.

XC: Do you have any advice to aspiring artists?

RG: Do not spend your energies jumping from one tool and software to another. Spend them well in learning nature, not software. The more you know about nature, the more you observe the ingredients of our planet and the life that constitutes it, the more you become an artist. And the more you become an artist. the easier the tools come to you. And of course, above all, work hard.

To see more of Mr. Rajdeep Ghosal’s amazing works, click here!

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