Varying in Style and in Constant Improvement: The Art of Mr. Jorge Yepez


by Joshua Diokno   

At the young age of 23, Mr. Jorge Yepez has had the experience of working with various studios such as, Motomichi Nakamura Studio, wherein he worked as an Animator, Matte CG as a 3D artist, and Bang Studio as a freelance artist.

Looking at his works online, it is evident that Mr. Yepez had made the institution, Universidad de las Americas, Ecuador, where he studied under the program, Multimedia and Film Production, proud.

His tastes and styles not only vary but had apparently progressed, leading us to admire his dedication in furthering his craft. This is indeed a man of passion. This is a man of talent.

Xeno Creatives is more than grateful to have had the chance of an interview with this promising artist. In this short but substantive feature, get to know about Mr. Jorge Yepez’s journey into becoming the artist that he had always dreamed of being.

Xeno Creatives (XC): Have you always been passionate about 3D art? How did you get into the culture?

Jorge Yepez (JY): I’ve always been passionate about art. I used to draw, and play with clay when I was still a kid. However, I think my biggest influence were videogames.

XC: What’s it like being a part of the industry?

JY: There are a lot of impressive artists who are part of this industry around the globe. As this is the case, I think you have to keep learning every time. You need to keep practicing, update your knowledge about new software, pipelines, and most importantly, get to know more artist and make friends.

XC: What or who was your biggest influence? Was there ever an art piece, digital or not, or artist that hooked you into making 3D art production your life?

JY: As I have mentioned, videogames were my biggest influence. Two games trace my path to this industry, “Guitar Hero” and “God of War”. When I was a kid, I spent all my time playing these games with my cousin. Later on, I looked into the creation of these games. It then that I started learning a software called Rhino.

I think all artists whom I have come across had inspire me, I used to check ArtStation everyday at least 5 minutes to discover more artists and learn from them.

XC: How does your day look like in production? What are the common challenges that you face day-on and day-out?

JY: I think the most challenging aspects are time and organization. Most of my clients want quality projects finished in a short period of time, I really have to keep organized, so I really try to learn more about pipelines to so as to be more efficient.

XC: What would you consider your biggest or most exciting project to date?

JY: Every project has its own exciting aspects. I’ve been planning a short film for years. I’m trying to release it the next year.

XC: How would you market yourself as a 3D artist? What would you highlight as your edge?

JY: I like to keep learning. If someone asks me for something that is new to me, I always find the way to do it and give the best possible quality.

XC: If you weren’t a 3D artist today, what would you be?

JY: I Think I’d be musician, I also play the guitar as a hobby, so I think I would like to be a professional musician. I’d even go as far to say that I would have been a chef, even though I don’t know how to cook. I have always been curios about food.

Want to see more of Mr. Jorge Yepez’s works? Click here!



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